CSP First Settings to Touch Safely When You Are New
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AC Supply Team
Custom Shaders Patch extends Assetto Corsa with modern lighting, weather features, and a long list of experimental graphics options. That power is also why newcomers sometimes move ten sliders, lose half their frame rate, and cannot remember what changed. This article proposes a conservative order of operations: small, reversible steps that teach you what each layer does.
Start from our CSP guide if you have not installed CSP yet, then return here for prioritization.
Start from a stable baseline
Before changing CSP, cap variables elsewhere:
- Pick a realistic resolution for your GPU class.
- Disable aggressive overlays that inject into the render path.
- Close background recorders if you are diagnosing stutters.
Take one screenshot of your CSP video page and note your in-game FPS in a simple test scene (single player, known track, fixed weather). That number is your reference.
Step one: image clarity, not gimmicks
Begin with settings that improve clarity without multiplying draw cost: sensible anisotropic filtering, texture sharpness choices that match your resolution, and any CSP options that reduce shimmering on track edges. These often yield visible benefit for modest cost.
Avoid enabling every post-processing toggle on the same day. Stack effects one at a time.
Step two: shadows in moderation
Shadow work is a classic FPS sink. If you need frames for racing, prefer stable, medium-quality shadow setups over maxed cascades you will never notice at speed. On slower GPUs, this single category can matter more than resolution bumps.
Step three: reflections and mirrors
Interior mirrors, reflection probes, and car reflection quality can explode cost in traffic. Test solo first, then add AI opponents. League servers with full grids are the real stress test—do not tune only in an empty pits menu.
Step four: weather and Sol-style pipelines
If you use advanced weather or Sol presets, remember that rain and wet shaders are among the heaviest configurations in the ecosystem. Treat them as a separate profile: “dry performance” vs “wet showcase.” Switching profiles beats leaving one mega-preset on for every session.
When to stop touching CSP and look elsewhere
If FPS is low even on modest CSP settings, inspect CPU bottlenecks, single-thread limits, and modded tracks with enormous object counts. Sometimes the fix is a different track LOD or closing a background tool—not another CSP slider.
Our performance guide covers the non-CSP half of that story.
Document what you change
Keep a tiny text file or note on your phone with three lines after each session: CSP version, the one setting you changed, and before/after FPS. That log ends forum posts that go nowhere because nobody remembers which experimental checkbox flipped. If you share screenshots in community threads, include your GPU model, resolution, and single-player vs online context—otherwise advice is guesswork.
FAQ
Will updating CSP break my presets?
Major jumps can reset or rename options. Back up screenshots and note versions.
Is “Ultra” always better?
No. Ultra settings often buy marginal visuals for large frame-time spikes.
Can CSP cause crashes?
Yes, especially when paired with outdated mods or conflicting injectors. Change one variable at a time.
CSP rewards patience. Touch settings in a deliberate order, measure outcomes, and keep a rollback path. That habit keeps Assetto Corsa fun instead of frustrating.